506.3a If an effect would put a noncreature permanent onto the battlefield attacking or blocking, the permanent does enter the battlefield but it’s never considered to be an attacking or blocking permanent.Only a player or a planeswalker can be attacked. See rule 805, “Shared Team Turns Option.” 506.2b In multiplayer games using the shared team turns option, the active team is the attacking team and the nonactive team is the defending team.See rule 802, “Attack Multiple Players Option,” rule 803, “Attack Left and Attack Right Options,” and rule 809, “Emperor Variant.” (Note that the choice may be dictated by the variant being played or the options chosen for it.) That player becomes the defending player. Unless all the attacking player’s opponents automatically become defending players during the combat phase, the attacking player chooses one of their opponents as a turn-based action during the beginning of combat step. 506.2a During the combat phase of a multiplayer game, there may be one or more defending players, depending on the variant being played and the options chosen for it.During the combat phase of a two-player game, the nonactive player is the defending player that player and planeswalkers they control may be attacked. During the combat phase, the active player is the attacking player creatures that player controls may attack. There are two combat damage steps if any attacking or blocking creature has first strike (see rule 702.7) or double strike (see rule 702.4). The declare blockers and combat damage steps are skipped if no creatures are declared as attackers or put onto the battlefield attacking (see rule 508.8). The combat phase has five steps, which proceed in order: beginning of combat, declare attackers, declare blockers, combat damage, and end of combat. From the Comprehensive Rules (February 3, 2023- Phyrexia: All Will Be One)
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